Peter Tran
Peter Tran
Jr. Lighting Artist at Tuque Games
Montréal, Canada

About

// As of January 2019 //
Jr. Lighting Artist at Tuque Games (Montréal, Canada)
https://www.tuquegames.com/

I'm currently working on a high profile Dungeon and Dragons game with Wizards of the Coast!
https://www.tuquegames.com/games/game-2

Thus, I am not currently available for work but I am always open to new potential opportunities and connections for later! Please feel free to reach out to me for whatever reason! :)

Resume PDF

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Skills

Art DirectionEnvironment Design3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingGame DevelopmentPhotographySculptingHigh-poly ModelingLevel DesignPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Maya
Maya
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Fusion 360
Fusion 360
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Jr. Lighting Artist at Tuque Games
    Montréal, Canada
    January 2019 - Present

    Working on a high profile Dungeons & Dragons game with Wizards of the Coast.

    https://www.tuquegames.com/

    -Responsible for the lighting of the game.

    -Working with the Art director, Tech director and Art leads to push and optimize the quality of the lighting of the game.

  • Lighting Artist Intern at Tuque Games
    Montréal, Canada
    October 2018 - December 2018

    Working on an unannounced game

    https://www.tuquegames.com/

    -Responsible for the lighting of the game.

    -Worked closely with the Art director, Tech director and Art leads to push and optimize the quality of the lighting of the game.

  • Freelance Lighting Artist at Nowwa
    Remotely
    September 2018 - December 2018

    Worked on BulletVille

    https://twitter.com/nowwacorp

    -Responsible for lighting passes on multiple maps

    -Responsible for post-processing

  • Freelance 3D Environment Artist at MrSuicideSheep
    Remotely
    November 2018 - December 2018

    Worked on an unannounced music project

    https://www.youtube.com/user/MrSuicideSheep

    -Created environment blockouts for compositions

    -Created a bunch of lighting scenarios with many iterations