BulletVille - UE4 Victorian Lighting


I was responsible for the lighting, overall mood, material tweak and a small portion of asset dressing. The environment was made by

Joshua did an amazing job in making the environment. My task was to polish and enhance everything mainly through lighting. I had to tweak the materials and the textures in order to show all the potential of his scene and capture all the key details. I also took the liberty to do some minor level art to get the right composition of shapes and balance of details throughout the map.

More info on this game at https://twitter.com/NowwaCorp

Feel free to leave any comments or questions! Cheers!

*This is freelance work*